but if the player runs around the Infantry block, it can keep it in a way that the archers will destroy them all, while they try to slowly follow you as a file. It feels like the AI is much more logical. Enemy groups are organized and the death of the commander does not make them lose any and all composure and charge blindly. Like for example, Silverstag seems to have an awesome battle AI. Haven't tried v4.1 yet, but 4 resulted unplayable for me.īattle AI always has it's positives and negatives. Nova Aetas though made me realize that playing a mod that is buggy (I started as soon as v4 came one) it can end with a borked game. Floris Expanded, Prophe"c"y of Pendor, Diplomacy, Nova Aetas and now Silverstag. All the mods I have tried up to day, have been wonderful to me.
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